12/20/2023 0 Comments Star trek online dps tracker![]() ![]() Withering Barrage is the cannon version of the above trait, giving +4 secs longer for Cannon: Scatter VolleyĦ. ![]() Xindi-Primate Ateleth Dreadnought Cruiser gives this trait (Lobi store ship) Superweapon Ingenuity (if you use beams it adds 5 secs of Overload shots It's a trait that isn't on cheaper side of EC cost.ĥ. It's one that could be picked from an Infinity starship trait box, and can be found on the exchange. Superior Area Denial debuffs targets hit while giving you weapon buff and any pets you have FaW and CSV for a short time. Emergency Weapon Cycle (Kurak the Zen version of the T6 Fleet Mogh (also reduces cost if you buy the Kurak before hand)Ĥ. Which as a Pew-Pew damage dealer, keeping your weapon power at or over 100 more often means your weapons are doing its full damage (minus distance to target, target's armor/resistance rating and other maths etc etc)ģ. Every target hit with FaW (or Scatter Volley) gives you +2 to all power subsystems, stacks up to 10 times (+20 to all four subsystems). Supremacy (comes from the Vaadwaur Astika Heavy Battlecruiser in the Lobi store) Preferential Targeting (it's from the NX Refit or the console/trait pack in the Lobi store), this trait gives a +100% damage boost to Beam Overload/Cannon Rapid Fire after you have used FaW/CSV.Ģ. Tactical and some Engineer players (anyone really who doesn't use Aux power and "Magic"ġ. There are some ships you will want to get (for their Starship Traits) My Mogh before getting the D9 Dread BC, then the Na'Qjej Intel Battlecruiser.īut whatever ship(s) you end up driving. And up until 2019 i was using the Romulan Impulse Engine, and 3 piece Iconian Resistance (both before and still after the "cleanse nerf"). ![]() That ship is a beast that can give a pounding and take them. 5/3 weapon slot loadout, 3 Dual Beam Banks, 2 Beam Arrays in front, and 2 Beam arrays with an Omni Beam in the Aft. Pure Beam boat (saves points in the skill tree for other skills/passives) no torps (no skill points in them). I have used his advice and build he shared with me from 2013 up until Dec 2018. He then spend about an hour sharing and giving me such sound advice (pros/cons of his build etc etc). I was still quite a Newbie and wasn't really an active member of the fleet I was in (didn't know how useful fleet gear/ships were yet).Īnywho, one random day grinding this and that doing TFO's I stumbled into a player who was pwning it in a ship that I've never seen before. Then an even worse ship the T6 y'Gokor Tactical Command Battlecruiser. Around the end of 2012 I made 2 ill-advised purchases with some $$, I bought a T5 Bortasqu' War Cruiser. I've played KDF (Tactical) since I hit level 35 with my Fed toon back in March 2010 and could play KDF (love their dirty, messy, and deadly ships). What color/favor damage type do you want to kill your enemies with? with or without Torps/Mines?Īre you wanting small craft to do the heavy "lifting" in combat for you? What weapon types are you interested Beams or Cannons. What playstyle do you see yourself using? I believe rewording your line of questioning should yield you more of the answers you seek.įirst off, a ship is more like the "framework" that holds the piece of "Art" (Player Build) so that your enemies can See, Fear and then Die from it's glaring Pew-Pew, Boom Boom long time. "What's the best "X" or "Y" ship or weapon damage type?" has always been and will be until the end of times a question(s) which the "answer" to is very very "Subjective". They don't reset unless you are destroyed and your allies are no longer in range (> 10KM), or you are cloaked too long and your allies are no longer in range. In the updated missions, you get allies who work besides you (K'Men, Kahless, Kagren.), so even when cloaked, they will keep the enemies from dropping out of red alert so you can cloak in the middle of a fight and position yourself. Wouldnt the enemy "reset" if you cloak in the middle of a fight? I plan to use energy weapon type when i find a ship. Typically taking on a hard target is just that, it takes a while to take out, but with the experimental weapon, battle cloak, ambush buff, cannons, boff abilities going and ready to fire on the backside of a hard target, decloak and watch it melt in less than a second! Okey, that is nice to know thanks. Originally posted by Xautos:that t6 ship that you are rewarded after assassinating the second target on the KDF recruitment is actually a pretty good starting point once you arm it correctly and have the right boffs in place. ![]()
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